Fig. 01 · The system

ETRNL EvolvTM Shelving System

Explore ETRNL Evolv Shelving System →
Fig. 02 · Parts

Spine, Module, Pin.

Plate 01 · Install sequence
Video — pending
Install sequence
Spine · Module · Pin
01

Spine

Wall-mounted steel track with holes along its entire length so modules can be placed anywhere.

Steel · Five heights

02

Module

Shelves, drawers, and more in the making. Sits across two spines — attach, detach, rearrange in seconds.

Widths 40 / 60 / 80 cm

03

Pin

CNC-turned stainless steel. Drops into the spine and stays locked by gravity alone. No tools required.

Stainless steel

Fig. 03 · Configurator

ETRNL Evolv Configurator.

Measure your wall, choose your spine, and pick your modules. See the total before you buy — no hidden extras, no surprises.

Preview — pending
Configurator walkthrough
Fig. 04 · Open pricing

Customers should know exactly what they're paying for.

So we break it down — every line, every percentage — on every product.

Cost of the Product
37%
Design + R&D
5%
Card Company's Cut
5%
Not ours
The Handshake Fund
14%
Brand & Experience
5%
TaxMan's Share
18%
Not ours
Our Slice & the Future
16%

Numbers shown are representative — see a live product page for the exact breakdown of any specific item.

See it on a real product →
Fig. 05 · Why we exist

The disconnect.

Three parties shape every product. The customer, the designer, and the manufacturer. Each optimises for their own corner. Nobody thinks like all three at once.
ETRNL does just that.

Customer

You deserve to know what you're buying, how much it costs to make, who built it, and what's the process behind it. Most brands keep them hidden.

Designer

A designer sits between the customer and the manufacturer. Their job isn't to dictate to either — it's to translate for both: what does the customer actually need, and what can the manufacturer build with care.

Manufacturer

Ask a manufacturer for a prototype and you'll get an overpriced quote or blunt refusal. They optimise for volume — prototyping is friction. Lean thinking flips that. Improvement is our obsession to create a win-win for everyone involved.

Fig. 06 · @etrnl

From the workshop.

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